← Matchups

Clark Atlanta

· 0-1 · power -11.4 · #314
Our numberGRAM -7.3 no book has priced this game

Grambling

· 2-1 · power -7.0 · #266
Final CLAR 7 · GRAM 49 ML L our logged sides, graded on the record
Our side
MoneylineCLAR to win logged live now: GRAM to win — the pick stands, the number moved · ours 66%

Our number: CLAR by 4.7 — CLAR to win.

Projected score 25–33 CLAR – GRAM
2026-08-29 · 7:00 PM Eddie G. Robinson Memorial Stadium · Grambling, LA Early season

The books

No book has priced this game. Nothing to compare, and no ticket to build.

Series Grambling lead 1–0 · 1 meeting since 2017
2025 unit ranks — last completed season, from games actually played
Grambling Tigers Run-heavy · 60% run Ball-control

Ranked by team-unit strength (rush & pass offense vs. run & pass defense) across all D1 D1 teams, not by individual players. Identity, tempo and unit strength are measured from the 2025 season.

The evidence 2025 production and power ratings · supporting the number above

Who carried each team in 2025
Clark Atlanta Panthers
DL Dwight Jacobs Jr. 11 tkl · 2.5 TFL #104 DL
DL Artellious Edmond 11 tkl #208 DL
DL Mikell Roberts 8 tkl · 0.5 TFL #277 DL
DL Sageny Horace 1 tkl #428 DL
Grambling Tigers
DB Jalen Guillard 14 tkl · 4 PD #185 DB
RB Byron Eaton Jr. 79 rush yds · 1 TD · 5 rec #120 RB
WR Jordan Bride 14 rec · 221 yds #181 WR
WR Tyson George 15 rec · 160 yds · 1 TD #194 WR

Top-rated players from last season, ranked within their position across D1. A grade measures what a player produced, and no 2026 game has been played yet — so this is who produced for these programs in 2025, not a claim about who is on the field this year.

Power breakdown
TeamPowerOffDefRank
Clark Atlanta Panthers -11.4 -6.4 -4.9 #314
Grambling Tigers -7.0 -0.9 -6.1 #266

Def is higher = better. The projection assumes a 2.4-pt home edge (0 at neutral sites).

Where the number comes from
Clark Atlanta offense vs Grambling defense-0.3 pts
Grambling offense vs Clark Atlanta defense+4.0 pts

An efficiency adjustment from season-to-date EPA and success rate applies once teams have played enough games; before then it is 0 and the number is the power rating alone.